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	<updated>2026-07-11T16:09:52Z</updated>
	<subtitle>Contributions de l’utilisateur</subtitle>
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	<entry>
		<id>https://transcrire.histolab.fr/wiki/index.php?title=The_Rare_We_Knew_Is_Dead&amp;diff=332780</id>
		<title>The Rare We Knew Is Dead</title>
		<link rel="alternate" type="text/html" href="https://transcrire.histolab.fr/wiki/index.php?title=The_Rare_We_Knew_Is_Dead&amp;diff=332780"/>
		<updated>2026-04-12T12:51:47Z</updated>

		<summary type="html">&lt;p&gt;PauletteRoger : Page créée avec « &amp;lt;br&amp;gt;While the closed beta only features sharks and skeletons as AI-controlled enemies, the datamine reveals a wider variety of enemies and creatures, some of which hav... »&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;While the closed beta only features sharks and skeletons as AI-controlled enemies, the datamine reveals a wider variety of enemies and creatures, some of which have already been featured in trailers for the game . The data implies that the full game will feature bats, chickens, fish, parrots, pigs, seagulls, sharks, and snakes. It&amp;#039;s not currently known if parrots will be tamable, allowing pirates to mount a feathered companion on their shoulders as they guzzle down some grog. The datamine also reveals that mermaids will not always be friendly like they are in the beta, and that the Kraken will wrap its tentacles around the ship in a manner which will likely require the crew to work together quickly in order to surv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The addition of harpoon guns brings some exciting possibilities for underwater combat and maneuvering: it&amp;#039;s a great shark deterrent (as it&amp;#039;s likely gunpowder-based weapons won&amp;#039;t be usable under water post-beta), and also brings the possibility that pirates will be able to attach themselves to opposing ships via the harpoons and potentially sneak up the sides. Of course, that&amp;#039;s not the only new weapon to watch out for. The boarding axe, heavy sword, rapier, flintlock pistol, and blunderbuss will also be featured in the full version of Sea of Thiev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Neate is not the first developer to offer this explanation, with former Uncharted developer Amy Hennig also saying that loot boxes and microtransactions are a result of rising game development costs . This means that players can likely expect more microtransactions in games going forward, but many will be hoping that they follow Sea of Thieves &amp;#039; lead and only offer cosmetic unlo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some prospective Sea of Thieves players may question the decision to include microtransactions, but Neate has an explanation for the business model. &amp;quot;Ultimately I have to look at the reality of running a game-as-service as a business,&amp;quot; says the executive producer, adding that &amp;quot;My goal and everyone else&amp;#039;s goal here is to have as many people as possible working on this, and just keep giving people reasons to return, reasons to have fun. We have to run that like a business, you need revenue coming &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The beta for Sea of Thieves happened recently, and to not many people&amp;#039;s surprise, dataminers got a hold of the game&amp;#039;s data. What perhaps was not expected is what they found hidden beneath the [https://seaofthievespedia.com/ sea of thieves world events|https://Seaofthievespedia.com/] of c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;First announced back in 2015, the swash-buckling action title Sea of Thieves looks to serve up plenty of daring adventure on the high seas later this year on Xbox One. While developer Rare has revealed quite a bit about the game already, there are still quite a few details still under wraps at the stu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Below is another highly-anticipated indie title , except this one comes from a small developer that has already garnered plenty of respect in the industry. Capybara Games, the developer working on Below , previously released Super Time Force , the action shooter title that received rave reviews from both gamers and critics with it released in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Other honorable mentions include the mention of mermaids being listed as enemies although they appear to be benevolent in the beta, and other fruits joining the banana as food available to players. The full list of data below also features new maps, landmark locations, NPCs and Shops that have not been seen bef&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A recent datamine of the game&amp;#039;s files uncovered lots more Sea of Thieves content, including new enemies and animals such as parrots, pigs, and seagulls. The leak also pointed to lots of character and ship customization , from tattoos and eyepatches to a variety of ship hulls. With the game&amp;#039;s microtransactions still a few months away, Rare is still working on the finer details but these datamined options do sound like the sort of cosmetic items that could be unlocked via microtransacti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the recent release of the Xbox One S, and the impending launch of Project Scorpio, Xbox fans have plenty to look forward to this year. Additionally, with Microsoft &amp;quot;very focused&amp;quot; on first-party titles , it seems Xbox is giving gamers plenty of reason to pay attent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ghost Recon: Wildlands is the tactical open world co-op shooter that fans have been dying to see. Getting to together with a group of four friends and taking out outposts with any number of approaches has been a dream promise, but it only seems like now that Ghost Recon: Wildlands can finally deliver. We will admit that Ubisoft’s track record with multiplayer games is a bit spotty, but our hands-on time with Wildlands left us eager to play m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This cosmetic content will &amp;quot;either be on a shoulder, like a monkey, or like a cat on the ship&amp;quot; or even potions that change the appearance of the player character (e.g a potion that makes them look very old). Neate also suggests that Sea of Thieves players will be able to earn the currency to unlock this content through normal play. For example, players may be able to earn premium currency as a reward for completing high-level quests, or the content could even be found in the game world. Neate also says that anything available via microtransactions will provide &amp;quot;emotional value, not mechanical val&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>PauletteRoger</name></author>
	</entry>
	<entry>
		<id>https://transcrire.histolab.fr/wiki/index.php?title=Utilisateur:PauletteRoger&amp;diff=332779</id>
		<title>Utilisateur:PauletteRoger</title>
		<link rel="alternate" type="text/html" href="https://transcrire.histolab.fr/wiki/index.php?title=Utilisateur:PauletteRoger&amp;diff=332779"/>
		<updated>2026-04-12T12:51:42Z</updated>

		<summary type="html">&lt;p&gt;PauletteRoger : Page créée avec « I&amp;#039;m Derrick and I live in a seaside city in northern Germany, Stuttgart Stammheim. I&amp;#039;m 22 and I&amp;#039;m will soon finish my study at Environmental Studies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit... »&lt;/p&gt;
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&lt;div&gt;I&amp;#039;m Derrick and I live in a seaside city in northern Germany, Stuttgart Stammheim. I&amp;#039;m 22 and I&amp;#039;m will soon finish my study at Environmental Studies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web site :: [https://seaofthievespedia.com/ sea of thieves world events|https://Seaofthievespedia.com/]&lt;/div&gt;</summary>
		<author><name>PauletteRoger</name></author>
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