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	<updated>2026-07-11T17:07:29Z</updated>
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		<id>https://transcrire.histolab.fr/wiki/index.php?title=Sea_Of_Thieves_Preview_--_An_Extravagant_Voyage_With_The_World_s_Worst_Pirates&amp;diff=332782</id>
		<title>Sea Of Thieves Preview -- An Extravagant Voyage With The World s Worst Pirates</title>
		<link rel="alternate" type="text/html" href="https://transcrire.histolab.fr/wiki/index.php?title=Sea_Of_Thieves_Preview_--_An_Extravagant_Voyage_With_The_World_s_Worst_Pirates&amp;diff=332782"/>
		<updated>2026-04-12T12:52:58Z</updated>

		<summary type="html">&lt;p&gt;Rose10G870331140 : Page créée avec « &amp;lt;br&amp;gt;Microsoft has officially announced that Rare&amp;#039;s multiplayer pirate action game Sea of Thieves will feature cross-play between Xbox One and PC. The announcement came... »&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Microsoft has officially announced that Rare&amp;#039;s multiplayer pirate action game Sea of Thieves will feature cross-play between Xbox One and PC. The announcement came during today&amp;#039;s Xbox Gamescom livestream, which included some new trailers, a few announcements, and concluded with the launch of Xbox One X pre-orders. But cross-play for Sea of Thieves could be the biggest surprise, with the game&amp;#039;s closed technical alpha implementing the feature, effective immediat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;E3 2017 has come and gone, and gamers are suitably excited about the upcoming calendar year. Nintendo unveiled the release date of Super Mario Odyssey , a game that could rival Breath of the Wild in terms of how drastically it will reinvigorate its franchise, while Microsoft finally dished on its new console, the Xbox One X , previously known as Project Scorpio. Although there weren&amp;#039;t any earth-shattering announcements made by any of the video game industry&amp;#039;s major players, E3 2017 was largely a success based on the quality of the games that were put on display and the amount of titles that will be arriving within the next six mon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ah yes, 2016 is here. We&amp;#039;ve finally gotten to the point in our planet&amp;#039;s history where the current year almost sounds fictitious. Bad quips about how the number of years that have passed aside, 2016 is set to be a downright fascinating 366 days when it comes to video games (that&amp;#039;s right, it&amp;#039;s a leap year - here&amp;#039;s to hoping you found this out from a gaming article). If there&amp;#039;s one thing that there isn&amp;#039;t enough of on the Internet every year, it&amp;#039;s articles hoping for certain aspects of a new year to be wonderful. In honor of this, we&amp;#039;re bringing you three wonderful wishes for each major gaming entity (PlayStation, Xbox, Nintendo and PC) over the next four days that, if true, might just make 2016 the best year for gaming yet. While the Xbox One is very much in second place, Microsoft&amp;#039;s heavy consumer focus over the past year definitely has put the Xbox One in prime position to be a downright awesome console.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For now, though, Rare will continue with the development of Sea of Thieves in preparation for its forthcoming launch. There&amp;#039;s plenty to do, and Rare seems like they&amp;#039;re adding new ideas as fast as they can come up with them. The studio just revealed how players can now get sick and vomit into a bucket, then use the bucket as a weapon against friends (or alli&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;One of the things we’re very aware of is the need for the balancing to be right. After running some recent tests, we found that PC players were 4.5% more efficient at killing skeletons than Xbox players, and this feels close enough that it’s something we’ll continue to monitor. However, PvP between platforms, or more importantly device input, is the big focus point for us as a Design team, and already we’ve been working closely with the Game Experience team to change the way the guns work to be better balanced for cross play. We’ve put in a bunch of telemetry around this, and with the change to guns it’s made them feel tonally so much more fitting, as previously they felt more like laser weapons than ancient plundered-and-pillaged gunpowder-driven blunderbuss&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to Rare, the studio wants to offer a balanced experience that&amp;#039;s equal in almost every facet. In practice, that means a game with full feature parity, but more than that it means an equal playing field from day one. So Rare also says they&amp;#039;re planning on launching [https://seaofthievespedia.com/ Sea Of Thieves Treasure Guide|Https://Seaofthievespedia.Com/] of Thieves day and date on both console and PC, with launch still on track for early 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Even though Rare Replay was one of the most pleasant surprises of 2015, it&amp;#039;s been far too long since Rare has made a game that feels truly aligned with its original development vision. Yes, the masterminds of yesteryear have moved on from the heralded development studio, but when we got a glimpse of Rare&amp;#039;s next project, it&amp;#039;s hard not to feel that awesome blend of nostalgia and novelty that this UK-based developer seemed to capture so well.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It&amp;#039;s been a while since we&amp;#039;ve heard new details about Capybara&amp;#039;s long-in-development dungeon crawler, hasn&amp;#039;t it. I continue to maintain that the demos of Below that I&amp;#039;ve spent time with are some of the best gaming experiences I&amp;#039;ve had in quite some time, but we are getting to the point where it&amp;#039;s hard not to wonder what the hold up is. Capy is a studio loaded with immensely talented people who take a ton of pride in what they do, and the hope here is that the final touches are being put into place. Below was originally set to be a 2015 title, and Capy has gone into the portion of its development cycle where it falls completely silent until the final title is released. Now that it&amp;#039;s 2016, it would be wonderful to see a new trailer or two before a launch before March 31 of this year. Let&amp;#039;s face it, if we go through another six months without hearing anything about Below, it&amp;#039;s going to be hard to remind gamers why they should care about this wonderful title all over again.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This isn&amp;#039;t commentary on the fact that Skull &amp;amp; Bones has all the potential in the world to muscle in on Sea of Thieves &amp;#039; territory, either. We went hands on with Rare&amp;#039;s upcoming multiplayer pirate experience and came away wanting more, both in terms of gameplay (because it was good) and features (because it seemed largely the same). Sea of Thieves is still a good game, and there&amp;#039;s some enjoyment to be had within its colorful pirate world, but it feels like it hasn&amp;#039;t evolved since the last time we saw it, and that&amp;#039;s cause for some disappointm&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rose10G870331140</name></author>
	</entry>
	<entry>
		<id>https://transcrire.histolab.fr/wiki/index.php?title=Utilisateur:Rose10G870331140&amp;diff=332781</id>
		<title>Utilisateur:Rose10G870331140</title>
		<link rel="alternate" type="text/html" href="https://transcrire.histolab.fr/wiki/index.php?title=Utilisateur:Rose10G870331140&amp;diff=332781"/>
		<updated>2026-04-12T12:52:52Z</updated>

		<summary type="html">&lt;p&gt;Rose10G870331140 : Page créée avec « There is nothing to tell about me really.&amp;lt;br&amp;gt;Finally a member [https://seaofthievespedia.com/ Sea Of Thieves Treasure Guide|Https://Seaofthievespedia.Com/] histolab.fr... »&lt;/p&gt;
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&lt;div&gt;There is nothing to tell about me really.&amp;lt;br&amp;gt;Finally a member [https://seaofthievespedia.com/ Sea Of Thieves Treasure Guide|Https://Seaofthievespedia.Com/] histolab.fr.&amp;lt;br&amp;gt;I really wish Im useful in some way .&lt;/div&gt;</summary>
		<author><name>Rose10G870331140</name></author>
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