Why Matchmaking Algorithms Are So Important In Tower Rush

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If this system fails, the game becomes a frustrating, unplayable mess that bleeds players instantly.


This article explores how developers design these algorithms to keep queue times short while maintaining a competitive environment.

Trophy and Rating Systems

Most modern strategy games utilize a modified version of the Elo rating system, originally designed for professional chess.


When you go on a massive winning streak, your trophy count inflates, and the algorithm begins matching you against significantly better players.

The algorithm does not care what deck you are playing.If you face a hard counter, it is pure statistical variance.In the lower arenas, the system often includes 'bots'.
The Problem of Card Levels

The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.


The system will try its best to match you with someone who has the same trophies AND a similar tower level.

Matchmaking FactorImportance LevelCurrent RankThe system will always prioritize finding an opponent within a 50-trophy rangeKing Level / Card LevelsSecondary Priority
The Esports Standard

Because the ladder algorithm must balance queue times against fairness, it will never be perfectly balanced.


When levels are equalized, the matchmaking system shines, ensuring that the better player almost always wins.